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Month: April 2025

Color-Correction for See-through Augmented-Reality Head-Mounted Displays

14 April 2025 by subuufa

UPDATE: I have created a video example showcasing the real-time implementation. Last year we published a paper at the Virtual Reality Software and Technology (VRST ’13) conference on the topic of color correction for see-through displays. The paper proposes a solution to color blending, which is the phenomenon where colors in transparent displays look “washed-out”; i.e. the … [Read more…]

Posted in: Tak Berkategori Tagged: Battle Royale, Cloud Gaming, Competitive Gaming, Esports, FIFA, Free-to-Play Games, Game Development, Game Reviews, Game Strategies, Game Updates, Gaming Community, Gaming Platforms, Gaming Tips, MMORPG, Mobile Legends, Multiplayer Games, Online Gaming, PES

Color-Correction for See-through Augmented-Reality HMDs – Video

11 April 2025 by subuufa

My previous post shows examples of color correction for two images (IronMan and a Rhino) over different backgrounds. I have been asked whether color correction can run in real-time and thus we’ve created a video showcasing just that: real-time color correction. As you can see we can turn it on and off, and achieve acceptable … [Read more…]

Posted in: Tak Berkategori Tagged: Battle Royale, Cloud Gaming, Competitive Gaming, Esports, FIFA, Free-to-Play Games, Game Development, Game Reviews, Game Strategies, Game Updates, Gaming Community, Gaming Platforms, Gaming Tips, MMORPG, Mobile Legends, Multiplayer Games, Online Gaming, PES

Designing Interactive Transparent Exhibition Cases @ PATCH ’14

8 April 2025 by subuufa

Last week was the third international ACM workshop on Personalized access to cultural heritage (PATCH ’14). Given our current work with the Winnipeg Art Gallery on interactive cases for Inuit Art, we sent a short paper describing the design framework we are using to design such cases. Unfortunately, none of the authors could travel to … [Read more…]

Posted in: Tak Berkategori Tagged: Battle Royale, Cloud Gaming, Competitive Gaming, Esports, FIFA, Free-to-Play Games, Game Development, Game Reviews, Game Strategies, Game Updates, Gaming Community, Gaming Platforms, Gaming Tips, MMORPG, Mobile Legends, Multiplayer Games, Online Gaming, PES

Consumed Endurance (CE) – Measuring Arm Fatigue during Mid-Air Interactions

5 April 2025 by subuufa

If you are working on mid-air interactions or hand gestures for interacting remotely with a computer, or for creating the next augmented reality (AR) gadget, then you will certainly encounter that your novel hand-wavvy mid-air ironman-like interface is REALLY tiresome. And that’s no small problem. Known as the gorilla arm effect, this phenomenon was one … [Read more…]

Posted in: Tak Berkategori Tagged: Battle Royale, Cloud Gaming, Competitive Gaming, Esports, FIFA, Free-to-Play Games, Game Development, Game Reviews, Game Strategies, Game Updates, Gaming Community, Gaming Platforms, Gaming Tips, MMORPG, Mobile Legends, Multiplayer Games, Online Gaming, PES

NATS’s Europe 24 | Juan David Hincapié-Ramos

2 April 2025 by subuufa

This is certainly one of the most beautiful data visualizations I ever encountered. It combines a lot of things I like like flying, traveling, and geography. Most importantly, it shows patterns in air travel (like the sky highways) that we know exist, but we never really see. March 31, 2014 in Information Vizualization, Interaction Design. … [Read more…]

Posted in: Tak Berkategori Tagged: Battle Royale, Cloud Gaming, Competitive Gaming, Esports, FIFA, Free-to-Play Games, Game Development, Game Reviews, Game Strategies, Game Updates, Gaming Community, Gaming Platforms, Gaming Tips, MMORPG, Mobile Legends, Multiplayer Games, Online Gaming, PES

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